April 26th, 1:30-3 p.m. (attended)
April 27th, 1:30 – 4:00 Posters and Demos (Unattended — Presenters may choose to leave their posters or demos available for a second session. Presenters may or may not be present during this session.
- The Art and Technology Learning Laboratory -102 Accolade West
- The Transmedia Lab - 103 Accolade West
HASTAC 2013 will showcase incredible demos. The demo space includes over 20 refereed contributions, many of them graduate-student led, including such varied initiatives as: the Tax Increment Finance Visualization Project from the CivicLab; Penumbra, a hybrid, re-imagining of the Ebook; Game Changer Chicago (gamechanger.uchicago.edu), an interdisciplinary initiative that explores health learning through workshops in which high school aged youth — recruited primarily from
underserved schools on the south side of Chicago — collaborate on digital stories and game projects; The Korsakow System for creating database cinema; “Qualia: Planet Earth, the video game” – an OCADU-developed game for iOS where players live the lives of animals in the wild and, with the help of a consumer-level EEG headset, can be played using your brainwaves; Freedom Stories – an augmented reality (AR) app for iOS to disseminate untold stories of Canada’s Underground Railroad and Ghosts of the Horseshoe a “critical interactive” that uses augmented reality to bring into view on
mobile micro screens the largely unknown history of slavery that made materially possible the physical site of what is now the University of South Carolina; Round–Trip Encryption: How a Hacker Contest Cracked Agrippa; macGRID (http://hmcwordpress.mcmaster.ca/macgrid/) a robust, archivable, Cyberscience and Art research platform; imageMAT: a Tool for Interoperable Image Annotation and the Shared Canvas Model; Writing Planet, the only comprehensive writing program with built-in writing assessment and scoring rubrics available to both the native and non-native English speaking student
population; Meridian Stories, a series of bi-monthly digital storytelling competitions Middle and High School students; and Letters from the Archiverse: A Visualisation and Publication Tool for Literary Networking. These demonstrations constitute a groundbreaking critical mass of projects across the art-science, technology-enhanced learning and digital humanities spectrums.
Full list of participant and projects:
Demos:
Adonay Guerrero Cortes, Sara Shadkami, Tony Vieira and Colleen Wolstenholme, York University: “Vessels of Memory – augmented reality docu-fiction”
Andrew Klobucar, New Jersey Institute of Technology, and Jeff T. Johnson, New School: “Letters from the Archiverse: A Visualisation and Publication Tool for Literary Networking”
Brett Pierce, Steel River Productions: “Meridian Stories”
Brian Oliver Smith, Urban Planet Mobile: “Writing Planet”
Caitlin Fisher, York University and Charles Fisher: “Requiem (for Tom Lynch)”
Christine McWebb, University of Waterloo: “imageMAT: a Tool for Interoperable Image Annotation and the Shared Canvas Model”
Christopher Kampe and Bethany Bradshaw, North Carolina State University: “Physical Computing In A Space Of Embodied Poetics”
David Harris Smith, McMaster University: “macGRID Simulation Research Network and Platform”
Harriet Tubman Institute for Research on the Global Migrations of African Peoples and the Augmented Reality Lab York University “Augmented Reality Freedom Stories”
Heather Zwicker, Erika Luckert, and Kisha Supernant, University of Alberta: “Class Cartographies: Reading the Edmonton River Valley”
Heidi Rae Cooley and Duncan A. Buell, University of South Carolina: “Ghosts of the Horseshoe: A Critical Interactive”
Isaac Quinn DuPont, University of Toronto: “Round–Trip Encryption: How a Hacker Contest Cracked Agrippa”
Jennifer Rarick, Artist and Instructor, “Experimental Poetry”
Jessica Barness, Kent State University: “Morse Code Remix: Translating Words into Audio-Visual Collage“
Magda Olszanowski, Concordia University: “microfemininewarfare: exploring women’s space in electronic music”
Mark Thoburn, OCAD University: “Qualia: Your Mind. Their Bodies. One World.”
Matt Soar, Concordia University and Florian Thalhofer, Korsakow Institut, Berlin: “The Korsakow System: Recent projects and new features”
Patrick Jagoda, University of Chicago and Seed Lynn, Game Changer Chicago: “Game Changer Chicago”
Samantha Gorman, University of Southern California: “Penumbra: re-imagining of the E-book”
Tessa Joseph-Nicholas, UNC Chapel Hill: “Coursefork: Interdisciplinary Course Development Tool for Computing and the Digital Humanities”
Christopher Kampe and Bethany Bradshaw “Physical Computing In A Space Of Embodied Poetics”
Jessica Barness “Morse Code Remix: Translating Words into Audio-Visual Collage”
Heather Zwicker, Erika Luckert, and Kisha Supernant “Class Cartographies: Reading the Edmonton River Valley”
Jennifer Rarick “Experimental Poetry”
HASTAC 2013 is also delighted to showcase a dozen refereed posters, representing cutting-edge and emerging research as well as work-in-progress.
Posters/Digital Posters:
Mary Pat O’Meara “Multimodality and Pedagogy: Videoplay, Authorship, and the Academic”
Nathalie Casemajor Loustau “Mapping the Vocabulary of Digital Access at Library and Archives Canada: Trajectories of the term ‘Open’”
Oriana Gatta “Lessons (to be) Learned: A Comparative Analysis of 200 Undergraduate Digital Media Programs”
Sarah Kremen-Hicks and Paige Morgan “Socialization and Self-Efficacy in Digital Humanities Training”
Scott McMaster “Image-Based Research Via New Media Data Collection”
Sharla Sava “Automating Writing Assessment: Future Classrooms, Curricula, And Pedagogies”
Jeremy Sarachan “Digital Cultures and Technologies: A New Major at St. John Fisher College”
Angela Elkordy “Digital Badges: Assessment for Learning 21st Century Skills in Formal and Informal Contexts”
Sâmia Pedraça and Luciano Frizzera “Edmonton’s Dynamic Shapes”
Lynn Gelfand “Museum Quest: Using Joseph Campbell’s Model of The Hero’s Journey to Teach Myth Through Game”
Leanne Bowler “Mindful Online Behavior: Finding Shelter from the Storm”