Digital Studies Special Issue, Call for Proposals

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The Canadian Society for Digital Humanities/Société canadienne des humanités numériques will be publishing a refereed selection of papers from its May 2014 Digital Humanities Without Borders meeting at Brock University in Digital Studies/Le champ numériques. The issue will be edited by the program chairs, Geoffrey Rockwell and Michael Sinatra. The publication of this special issue is scheduled for Summer of 2015.

Submissions are invited from all participants at the meeting. Speakers may supplement, expand on, or refine the material they presented at the conference. It is expected that most submissions will range from between 3000 to 6000 words (approximately 10-20 pages), but there is no minimum or maximum length. Digital Studies/Le champ numérique is also always willing to consider generically unusual submissions.

The expected timeline for this issue is as follows:

  • October 28th: Submissions due
  • January 30th: Reviews and editorial decisions
  • March 1st: Revisions due
  • March 30: Final copy approval
  • April 30-May 15 Proofing and publishing

Submissions should be in a contemporary word processing format (Word or Open/Libre Office preferred), LaTeX, (X)HTML, or TEI XML. Bibliographic citations should conform to the latest Chicago Manual of Style (author-date format). DS/CN style avoids foot/endnotes as much as possible. Authors are responsible for obtaining permission for any images or similar material in their manuscripts before submission.

Submissions should be sent by email to dscn@journalincubator.org before October 28th, 2014.

Digital Studies/Le champ numérique publishes in French and English.

Understanding Video Games

The University of Alberta today launches its second MOOC, Understanding Video Games. This MOOC is a thorough overview of theory pertaining to video game media. Participants “learn how to study games and engage in informed discussions about them.”

Understanding Video Games was led by Digital Humanities researcher Sean Gouglas and developed with the help of world renowned video game developer, BioWare Corp, located in Edmonton, Alberta.